


Ten more eye stalks protrude from the beholder, each of which can shoot a different type of destructive ray: charm, paralysis, fear, slowing, enervation (necrotic damage), telekinesis, sleep, petrification, disintegration, and death. This flying monster has one large, central eye which projects a large anti-magic cone, which makes it much more difficult for spellcasting opponents to fight it.

The beholder is a terrifying aberration, a classic monster that a dungeon master can use to get a party’s attention in a hurry.
